November 1st & 2nd, 2008

Dorey Park

Richmond, VA

 

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TRICKS PARTY USA

Click here for Imposed Tricks

ODTP 2008 is the fifth event of the 2008 Tricks Party USA™ season!  For more information on Tricks Party USA, click here.  The organizers of ODTP 2008 are extremely proud and excited to be a part of this new sport kite competition format.

Tricks Party Overview (blatantly stolen from the Tricks Party USA web site - Thanks Ron and Stephanie!)

"Like traditional sport kite competition, Tricks Party competition is divided into two basic components: one that tests specific trick skills (called Imposed Tricks), and one that allows competitors to tap their own creativity by incorporating tricks into a choreographed routine (Ballet).  However, Tricks Party judging and scorekeeping place more emphasis on tricks than on any other aspect of a competitor's performance on the field.

To achieve this different focus, the Tricks Party founders developed a set of guidelines designed to give fliers more freedom to take risks on the field and to concentrate more of their energy on learning the many exciting new sport kite maneuvers that are continually evolving.  In part as a result of the shift in focus that the Tricks Party format offers, the limits of modern sport kite flying have been significantly extended since the start of the twenty-first century.

A circular field that creates an arena feel and brings spectators closer to the action, less strict rules about flying over boundaries, and sharply reduced penalties for ticks and crashes are just some of the elements that, compared to standard sport kite competition, give Tricks Party a noticeably more relaxed and exciting atmosphere." - from the "What Is Tricks Party?" page on www.trickspartyusa.com.

Imposed Tricks for ODTP 2008: Where possible, a link is included to video of the specified trick. Right-click on the link and choose "Save As" to save the video to your computer.

Individual Imposed Tricks (click here for Pairs Imposed Tricks)
Trick Definition Key Elements
540
(Group 3)
The 540 is a single 540° belly-down rotation initiated from a flare (belly down, nose away) that is entered from a vertical line of flight. The kite is flown straight down, flared, and rotated on its belly a full 540°, ending with the nose toward the pilot. The rotation should be as flat as possible, with no change in altitude. The trick is exited nose-up. Nose Down Entry

Flat rotation

Nose Up Exit

Cascade
(Group 2)
The CASCADE is a series of reversing HALF AXELS. The nose of the kite should alternate between the 3-o'clock and 9-o'clock positions, and the kite should pause for a moment in each position before the next reversing HALF AXEL. A CASCADE must descend through the window, and the sequence must contain at least 3 HALF AXELS. The trick must be initiated with the kite flying horizontally, nose pointing to either 3-o’clock or 9-o’clock. Ideally this trick is initiated at the top of the window and descends all the way to the bottom, and the kite exits in a straight line, in the direction the nose is pointed last. Horizontal entry

Minimum 3 HALF AXELS

Constant speed

Straight-line descent

Flic-Flac (Group 3)

The FLIC-FLAC is a series of alternating FLARES and FADES. The kite begins the trick by flying straight down. The kite is FLARED (belly down, nose away), then pulled back into a FADE (belly up, nose toward the pilot). This sequence—FLARE plus FADE—must be performed at least three times. The ideal exit is to flare the kite halfway, stop with nose pointing straight down, and then fly out in that direction.

Minimum 3

Constant speed and movement

Parallel position to the ground in both FLARE and FADE.

Insane
(Group 1)

The INSANE is a descending, corkscrewing wingtip rotation. The trick is initiated toward the top of the window, where the kite is snapped into a wingtip rotation and descends in a corkscrewing motion. The kite must complete at least three full rotations. The method and direction of the entry and exit do not matter.

Minimum 3 rotations

Constant speed and movement

Straight-line descent

Kombo
(Group 3)

The KOMBO is a rolling susan performed near the ground, directly into a two-point landing. The method and direction of entry do not matter. For the best score, both wingtips must touch down at the same time at the end of the trick. The closer to the ground that this trick is performed, the better. Compare flapjack.

Rotation close to the ground

Clear TWO-POINT LANDING

Lazy Susan
(Group 3)

The lazy susan is a single 360° rotation entered from the turtle position. The trick begins with
a turtle (belly up, nose away from the pilot), from which the kite rotates 360° with the lines remaining over the trailing edges during the entire rotation. The trick must be entered and exited nose-up. Compare rolling susan.

Nose-Up Entry and Exit

Flat Rotation

Slide
(Group 3)

In the SLIDE, the kite travels horizontally while the nose points straight up. The line of travel should be as straight as possible, with no altitude gained or lost, and no wobble or lean in the kite’s orientation.

The kite should slide in the same direction for at least three seconds. The method and direction of entry and exit are not important. A SLIDE is considered excellent when it is long and the pilot does not move sideways or moves only a little. SLIDES performed close to the ground generally receive higher scores for risk factor (mainly because it’s easier to spot problems in the line of travel near the ground).

Minimal sideways movement by the pilot

Length

Wingtips parallel to the ground

Spike
(Group 3)

In the SPIKE, one wingtip of the kite is driven decisively into the ground, where it must be held for at least two seconds. The trick may be entered from either a ground pass or descent at any angle.

Clear and decisive stab

Held on the spiked wingtip for at least 2 seconds

Pairs Imposed Tricks
Cascade
(Group 2)
The CASCADE is a series of reversing HALF AXELS. The nose of the kite should alternate between the 3-o'clock and 9-o'clock positions, and the kite should pause for a moment in each position before the next reversing HALF AXEL. A CASCADE must descend through the window, and the sequence must contain at least 3 HALF AXELS. The trick must be initiated with the kite flying horizontally, nose pointing to either 3-o’clock or 9-o’clock. Ideally this trick is initiated at the top of the window and descends all the way to the bottom, and the kite exits in a straight line, in the direction the nose is pointed last. Horizontal entry

Minimum 3 HALF AXELS

Constant speed

Straight-line descent

Fade
(Group 2)

The FADE is a float in which the kite is positioned belly up, nose toward the pilot, with the lines extending toward the pilot over the leading edge. The kite must float in this position for at least two seconds. The method of entry and exit does not matter, but both should be clean. Compare TURTLE.

Clean entry and exit

Stability
(no pronounced tilt or wobble)

Held for minimum 2 seconds

Flic-Flac (Group 3)

The FLIC-FLAC is a series of alternating FLARES and FADES. The kite begins the trick by flying straight down. The kite is FLARED (belly down, nose away), then pulled back into a FADE (belly up, nose toward the pilot). This sequence—FLARE plus FADE—must be performed at least three times. The ideal exit is to flare the kite halfway, stop with nose pointing straight down, and then fly out in that direction.

Minimum 3

Constant speed and movement

Parallel position to the ground in both FLARE and FADE.

Insane
(Group 1)

The INSANE is a descending, corkscrewing wingtip rotation. The trick is initiated toward the top of the window, where the kite is snapped into a wingtip rotation and descends in a corkscrewing motion. The kite must complete at least three full rotations. The method and direction of the entry and exit do not matter.

Minimum 3 rotations

Constant speed and movement

Straight-line descent

Lazy Susan
(Group 3)

The lazy susan is a single 360° rotation entered from the turtle position. The trick begins with
a turtle (belly up, nose away from the pilot), from which the kite rotates 360° with the lines remaining over the trailing edges during the entire rotation. The trick must be entered and exited nose-up. Compare rolling susan.

Nose-Up Entry and Exit

Flat Rotation

Refueling
(Group 2)

REFUELING is a pair maneuver in which the follower docks a kite inside the lines of the leader’s kite and the two kites fly as a single entity. The direction of entry does not matter. Smooth entry while both kites are moving forward will earn a higher score than entry while one kite is stalled.

Clean entry into the lines, without any "bump"

Flight together as a unit for minimum 2 seconds

Slide
(Group 3)

In the SLIDE, the kite travels horizontally while the nose points straight up. The line of travel should be as straight as possible, with no altitude gained or lost, and no wobble or lean in the kite’s orientation.

The kite should slide in the same direction for at least three seconds. The method and direction of entry and exit are not important. A SLIDE is considered excellent when it is long and the pilot does not move sideways or moves only a little. SLIDES performed close to the ground generally receive higher scores for risk factor (mainly because it’s easier to spot problems in the line of travel near the ground).

Minimal sideways movement by the pilot

Length

Wingtips parallel to the ground

2 Point Landing
(Group 2)

The TWO-POINT LANDING is a landing on both wingtips at the same time. It is initiated with a snap STALL as close to the ground as possible, such that the kite does not hover or float down to the ground. The angle of approach does not matter. The kite must land on only the two wingtip points (not wingtips and spine, or the entire back of the sail). The kite must remain on its wingtips for at least two seconds before being relaunched.

Decisive landing on 2 wingtips only

Held in this position on the ground for at least 2 seconds

All descriptions and key elements of tricks listed above come from the Trick Definitions document from Tricks Party USA.

The submission period for ODTP 2008 ballet programs will be from Wednesday, October 1, 2008 to Saturday, October 25, 2008.  Use the Tricks Party USA ballet submission page to submit your program.

NOTE:  Because of web site issues with the TP-USA web site, there is a different method for submitting your ballet programs for ODTP 2008.  Here's the full procedure from Stephanie Hiebert:

  • Go to the TP-USA website and click on the Submit Ballet Programs button.
     
  • Fill in the information and select your tricks in the drop-down menus as you normally would. (Note that the maximum point scores above "Program A" and "Program B" on that form will be calculated correctly.)
     
  • Click Submit the Form.
     
  • When the confirmation screen comes up showing your programs, copy and paste the body of the confirmation (the event and competitor information plus the two lists) — or type the info manually — into an e-mail message and send the message directly to my personal e-address (not the TP-USA address).
     
  • On receiving your e-mail, I will add your name to the list of competitors on this thread and send you a confirmation e-mail in reply. If that doesn’t happen within 12 hours or so, ping me to make sure your message hasn’t been snatched by the evil e-world demons!

 

 

 


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